Watch ShadowPlay, OBS, and Medal capture folders
Add NVIDIA ShadowPlay, OBS, Medal, AMD ReLive, or Xbox Game Bar folders so Splice can watch new gameplay recordings and extract highlights.
A capture folder is just the folder where your recorder — NVIDIA App (Instant Replay), AMD ReLive, OBS, Xbox Game Bar, Medal — drops finished video files. Splice watches that folder and reacts whenever a new clip appears. That’s the whole idea.
Adding a folder
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Open Settings
Click the gear icon in the left sidebar (it’s the last nav item, below Models), or press Ctrl/Cmd + 6 from anywhere in the app.
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Switch to the Folders section
Settings opens on General by default. Click Folders in the Settings sidebar.
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Pick the folder
If you use the NVIDIA App (Instant Replay), AMD ReLive, OBS, Xbox Game Bar, or Medal, Splice usually detects the location automatically — look for it in the Suggested folders panel at the top and click Add. Otherwise click Add folder in the top-right; a folder picker opens. NVIDIA’s default is usually somewhere under
C:\Users\<you>\Videos\, with per-game subfolders inside. -
That's it
Splice immediately starts watching for new clips in that folder. Existing files appear in the Dashboard but stay unanalyzed until you trigger a scan from the Dashboard (or the queue).
You can add as many folders as you want — one per game, one per account, whatever makes sense for your setup.
Pausing or removing a folder
Open Settings → Folders, find the row, and either:
- Click the plug icon to pause watching without removing the folder (your assignment is kept).
- Click the trash icon to remove it entirely.
Either way, nothing on disk is deleted — your original recordings stay exactly where they are.
What happens when a new clip lands
As soon as your recorder finishes writing a file, Splice notices it. Here’s what happens under the hood:
- The clip joins the analysis queue — you’ll see it in the Dashboard with a yellow dot and a “queued” label.
- Depending on the model, Splice either uploads the whole clip or pulls a handful of frames at the FPS you configured.
- The model responds frame-by-frame (or for the whole clip): kill here? yes / no.
- Any “yes” moments are extracted losslessly with FFmpeg’s concat demuxer and saved as standalone highlight files.
- The Dashboard updates automatically — no refresh needed.
Where highlights get saved
Highlights are saved as separate MP4 files under a Splice Highlights folder inside the output directory you picked during onboarding. If you skipped that step, the default is %APPDATA%\com.splice.app\highlights\Splice Highlights\<Game>\. You can change the location any time in Settings → General → Output Directory. Splice never re-encodes when it extracts a highlight, so the file is bit-for-bit the same quality as your original. The privacy and storage guide explains exactly what stays local.
Unknown clips
If Splice can’t figure out which game a clip is from, it lands in the Unknown column on the Dashboard. To fix that, either assign the folder to a specific game in Settings → Folders (the game-picker button on the folder row), or add a custom game profile so future clips from that game match automatically.
Once Splice has found highlights, you can arrange and render them in the gameplay clip editor.